# Properties of Classes

From Constructive Labs

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**Common Properties** \- most objects have the following properties

Booleans are displayed as checkboxes in the Property Editor

- **Draggable** boolean - Allow user to move the object in Play mode
- **EditLock** boolean - Prevent changes to the object using the Scale, Rotate and Translate tools when in EDIT mode
- **ExcludeObjects** boolean - prevent other objects from being placed within the boundaries of this object
- **ExcludeUsers** boolean - prevent users from moving into the boundaries of this object
- **ExcludeWhenInvisible** boolean - Even if the object is not visible, enforce the exclusions
- **InstanceID** UUID - a globally unique ID number for this object
- **LandscapeLock** boolean - keep an object at the same hieght above the ground.
- **Material** MaterialADS - Set the color propertie
- **Name** Symbol - a string that is a name for this object
- **PersistenceLocation** String
- **Pickable** boolean - Is user allowed to select this object in Play mode
- **Position** Vector3f X, Y and Z coordinates in meters for this object
- **RepPos** Vector3f - for non-spatial objects, this is the position for a rep (usually a ball) that is shown in EDIT mode.
- **Rotation** Euler - pitch, roll and yaw for this object
- **Scale** Vector3f - size of object X, Y and Z
- **Shaders** String - names of shaders for this object - more details: [Shaders](/content/wiki/index.php?title=Shaders "Shaders"/index.html)
- **Static** boolean - make object unmovable in PLAY mode.
- **Visibility** boolean - hide or show this object

**List of Classes (types of objects), with their Properties and Data type**

## Contents

- [1AndGate](/content/wiki/index.php?title=Properties_of_Classes#AndGate/index.html)
- [2Arrow](/content/wiki/index.php?title=Properties_of_Classes#Arrow/index.html)
- [3Axes](/content/wiki/index.php?title=Properties_of_Classes#Axes/index.html)
- [4Base](/content/wiki/index.php?title=Properties_of_Classes#Base/index.html)
- [5BaseEdge](/content/wiki/index.php?title=Properties_of_Classes#BaseEdge/index.html)
- [6BoolArray](/content/wiki/index.php?title=Properties_of_Classes#BoolArray/index.html)
- [7BoolValue](/content/wiki/index.php?title=Properties_of_Classes#BoolValue/index.html)
- [8Box](/content/wiki/index.php?title=Properties_of_Classes#Box/index.html)
- [9Cage](/content/wiki/index.php?title=Properties_of_Classes#Cage/index.html)
- [10Camera](/content/wiki/index.php?title=Properties_of_Classes#Camera/index.html)
- [11CollisionTrigger](/content/wiki/index.php?title=Properties_of_Classes#CollisionTrigger/index.html)
- [12Color3fArray](/content/wiki/index.php?title=Properties_of_Classes#Color3fArray/index.html)
- [13Color3fDeMux](/content/wiki/index.php?title=Properties_of_Classes#Color3fDeMux/index.html)
- [14Color3fInterpolator](/content/wiki/index.php?title=Properties_of_Classes#Color3fInterpolator/index.html)
- [15Color3fMux](/content/wiki/index.php?title=Properties_of_Classes#Color3fMux/index.html)
- [16Color3fOffset](/content/wiki/index.php?title=Properties_of_Classes#Color3fOffset/index.html)
- [17Color3fRandomValue](/content/wiki/index.php?title=Properties_of_Classes#Color3fRandomValue/index.html)
- [18Color3fValue](/content/wiki/index.php?title=Properties_of_Classes#Color3fValue/index.html)
- [19CommandLineInterpreter](/content/wiki/index.php?title=Properties_of_Classes#CommandLineInterpreter/index.html)
- [20Commit](/content/wiki/index.php?title=Properties_of_Classes#Commit/index.html)
- [21Composite](/content/wiki/index.php?title=Properties_of_Classes#Composite/index.html)
- [22Cone](/content/wiki/index.php?title=Properties_of_Classes#Cone/index.html)
- [23Connector](/content/wiki/index.php?title=Properties_of_Classes#Connector/index.html)
- [24Console](/content/wiki/index.php?title=Properties_of_Classes#Console/index.html)
- [25ControlPointRep3D](/content/wiki/index.php?title=Properties_of_Classes#ControlPointRep3D/index.html)
- [26Create](/content/wiki/index.php?title=Properties_of_Classes#Create/index.html)
- [27Cube](/content/wiki/index.php?title=Properties_of_Classes#Cube/index.html)
- [28CubeArrow](/content/wiki/index.php?title=Properties_of_Classes#CubeArrow/index.html)
- [29CubeLoadTest](/content/wiki/index.php?title=Properties_of_Classes#CubeLoadTest/index.html)
- [30DistributedSnapshot](/content/wiki/index.php?title=Properties_of_Classes#DistributedSnapshot/index.html)
- [31EdgeDebugger](/content/wiki/index.php?title=Properties_of_Classes#EdgeDebugger/index.html)
- [32EdgeRep3D](/content/wiki/index.php?title=Properties_of_Classes#EdgeRep3D/index.html)
- [33EdgeRep3DCircular](/content/wiki/index.php?title=Properties_of_Classes#EdgeRep3DCircular/index.html)
- [34EdgeRep3DHierarchy](/content/wiki/index.php?title=Properties_of_Classes#EdgeRep3DHierarchy/index.html)
- [35EllipseMover](/content/wiki/index.php?title=Properties_of_Classes#EllipseMover/index.html)
- [36EllipseMover2](/content/wiki/index.php?title=Properties_of_Classes#EllipseMover2/index.html)
- [37Entity](/content/wiki/index.php?title=Properties_of_Classes#Entity/index.html)
- [38EulerArray](/content/wiki/index.php?title=Properties_of_Classes#EulerArray/index.html)
- [39EulerDeMux](/content/wiki/index.php?title=Properties_of_Classes#EulerDeMux/index.html)
- [40EulerInterpolator](/content/wiki/index.php?title=Properties_of_Classes#EulerInterpolator/index.html)
- [41EulerMux](/content/wiki/index.php?title=Properties_of_Classes#EulerMux/index.html)
- [42EulerOffset](/content/wiki/index.php?title=Properties_of_Classes#EulerOffset/index.html)
- [43EulerRandomValue](/content/wiki/index.php?title=Properties_of_Classes#EulerRandomValue/index.html)
- [44EulerValue](/content/wiki/index.php?title=Properties_of_Classes#EulerValue/index.html)
- [45FeatureContainer](/content/wiki/index.php?title=Properties_of_Classes#FeatureContainer/index.html)
- [46FileSystemJSONPersistenceProvider](/content/wiki/index.php?title=Properties_of_Classes#FileSystemJSONPersistenceProvider/index.html)
- [47FloatArray](/content/wiki/index.php?title=Properties_of_Classes#FloatArray/index.html)
- [48FloatInterpolator](/content/wiki/index.php?title=Properties_of_Classes#FloatInterpolator/index.html)
- [49FloatOffset](/content/wiki/index.php?title=Properties_of_Classes#FloatOffset/index.html)
- [50FloatRandomOffset](/content/wiki/index.php?title=Properties_of_Classes#FloatRandomOffset/index.html)
- [51FloatRandomValue](/content/wiki/index.php?title=Properties_of_Classes#FloatRandomValue/index.html)
- [52FloatTrigger](/content/wiki/index.php?title=Properties_of_Classes#FloatTrigger/index.html)
- [53FloatValue](/content/wiki/index.php?title=Properties_of_Classes#FloatValue/index.html)
- [54GetProperty](/content/wiki/index.php?title=Properties_of_Classes#GetProperty/index.html)
- [55GroundPlane](/content/wiki/index.php?title=Properties_of_Classes#GroundPlane/index.html)
- [56GuiColorEditor](/content/wiki/index.php?title=Properties_of_Classes#GuiColorEditor/index.html)
- [57GuiKeyboard](/content/wiki/index.php?title=Properties_of_Classes#GuiKeyboard/index.html)
- [58GuiObjectStoreBrowser](/content/wiki/index.php?title=Properties_of_Classes#GuiObjectStoreBrowser/index.html)
- [59GuiPropertyEditor](/content/wiki/index.php?title=Properties_of_Classes#GuiPropertyEditor/index.html)
- [60GuiTerminal](/content/wiki/index.php?title=Properties_of_Classes#GuiTerminal/index.html)
- [61HermiteTube](/content/wiki/index.php?title=Properties_of_Classes#HermiteTube/index.html)
- [62HierarchicalIndex](/content/wiki/index.php?title=Properties_of_Classes#HierarchicalIndex/index.html)
- [63IntegerArray](/content/wiki/index.php?title=Properties_of_Classes#IntegerArray/index.html)
- [64IntegerInterpolator](/content/wiki/index.php?title=Properties_of_Classes#IntegerInterpolator/index.html)
- [65IntegerOffset](/content/wiki/index.php?title=Properties_of_Classes#IntegerOffset/index.html)
- [66IntegerTrigger](/content/wiki/index.php?title=Properties_of_Classes#IntegerTrigger/index.html)
- [67IntegerValue](/content/wiki/index.php?title=Properties_of_Classes#IntegerValue/index.html)
- [68InternalMessage](/content/wiki/index.php?title=Properties_of_Classes#InternalMessage/index.html)
- [69InterpolatedVector3f](/content/wiki/index.php?title=Properties_of_Classes#InterpolatedVector3f/index.html)
- [70Invoke](/content/wiki/index.php?title=Properties_of_Classes#Invoke/index.html)
- [71JSScripty](/content/wiki/index.php?title=Properties_of_Classes#JSScripty/index.html)
- [72JavaScripty](/content/wiki/index.php?title=Properties_of_Classes#JavaScripty/index.html)
- [73Light](/content/wiki/index.php?title=Properties_of_Classes#Light/index.html)
- [74LightRep3D](/content/wiki/index.php?title=Properties_of_Classes#LightRep3D/index.html)
- [75LightweightSnapshot](/content/wiki/index.php?title=Properties_of_Classes#LightweightSnapshot/index.html)
- [76LookAtController2](/content/wiki/index.php?title=Properties_of_Classes#LookAtController2/index.html)
- [77MaterialArray](/content/wiki/index.php?title=Properties_of_Classes#MaterialArray/index.html)
- [78MaterialValue](/content/wiki/index.php?title=Properties_of_Classes#MaterialValue/index.html)
- [79Mesh](/content/wiki/index.php?title=Properties_of_Classes#Mesh/index.html)
- [80MessageEnvelope](/content/wiki/index.php?title=Properties_of_Classes#MessageEnvelope/index.html)
- [81MetaDistributedSnapshot](/content/wiki/index.php?title=Properties_of_Classes#MetaDistributedSnapshot/index.html)
- [82MomentaryButton](/content/wiki/index.php?title=Properties_of_Classes#MomentaryButton/index.html)
- [83NandGate](/content/wiki/index.php?title=Properties_of_Classes#NandGate/index.html)
- [84Network](/content/wiki/index.php?title=Properties_of_Classes#Network/index.html)
- [85NodeClass](/content/wiki/index.php?title=Properties_of_Classes#NodeClass/index.html)
- [86NodeRep3D](/content/wiki/index.php?title=Properties_of_Classes#NodeRep3D/index.html)
- [87NodeRep3DComposite](/content/wiki/index.php?title=Properties_of_Classes#NodeRep3DComposite/index.html)
- [88NodeRep3DNonVisualObject](/content/wiki/index.php?title=Properties_of_Classes#NodeRep3DNonVisualObject/index.html)
- [89NodeRep3DTimeLine](/content/wiki/index.php?title=Properties_of_Classes#NodeRep3DTimeLine/index.html)
- [90NonPositionedObjectRep3D](/content/wiki/index.php?title=Properties_of_Classes#NonPositionedObjectRep3D/index.html)
- [91NonVisualState](/content/wiki/index.php?title=Properties_of_Classes#NonVisualState/index.html)
- [92ObjectStoreJSONPersistenceProvider](/content/wiki/index.php?title=Properties_of_Classes#ObjectStoreJSONPersistenceProvider/index.html)
- [93Offset](/content/wiki/index.php?title=Properties_of_Classes#Offset/index.html)
- [94OneShotTimer](/content/wiki/index.php?title=Properties_of_Classes#OneShotTimer/index.html)
- [95OrGate](/content/wiki/index.php?title=Properties_of_Classes#OrGate/index.html)
- [96OutputEdge](/content/wiki/index.php?title=Properties_of_Classes#OutputEdge/index.html)
- [97OutputEdgeSet](/content/wiki/index.php?title=Properties_of_Classes#OutputEdgeSet/index.html)
- [98Parameter](/content/wiki/index.php?title=Properties_of_Classes#Parameter/index.html)
- [99ParameterNodeRep3D](/content/wiki/index.php?title=Properties_of_Classes#ParameterNodeRep3D/index.html)
- [100Persistence](/content/wiki/index.php?title=Properties_of_Classes#Persistence/index.html)
- [101PopupMenu](/content/wiki/index.php?title=Properties_of_Classes#PopupMenu/index.html)
- [102ProximityDetector](/content/wiki/index.php?title=Properties_of_Classes#ProximityDetector/index.html)
- [103Quad](/content/wiki/index.php?title=Properties_of_Classes#Quad/index.html)
- [104QuadButton](/content/wiki/index.php?title=Properties_of_Classes#QuadButton/index.html)
- [105RanFloat](/content/wiki/index.php?title=Properties_of_Classes#RanFloat/index.html)
- [106RanVec3](/content/wiki/index.php?title=Properties_of_Classes#RanVec3/index.html)
- [107Reflector](/content/wiki/index.php?title=Properties_of_Classes#Reflector/index.html)
- [108Remove](/content/wiki/index.php?title=Properties_of_Classes#Remove/index.html)
- [109RepManager](/content/wiki/index.php?title=Properties_of_Classes#RepManager/index.html)
- [110Reparenter](/content/wiki/index.php?title=Properties_of_Classes#Reparenter/index.html)
- [111Resource](/content/wiki/index.php?title=Properties_of_Classes#Resource/index.html)
- [112Ring](/content/wiki/index.php?title=Properties_of_Classes#Ring/index.html)
- [113Root](/content/wiki/index.php?title=Properties_of_Classes#Root/index.html)
- [114RotationAxes](/content/wiki/index.php?title=Properties_of_Classes#RotationAxes/index.html)
- [115RotationController](/content/wiki/index.php?title=Properties_of_Classes#RotationController/index.html)
- [116RotationController2](/content/wiki/index.php?title=Properties_of_Classes#RotationController2/index.html)
- [117ScaleAxes](/content/wiki/index.php?title=Properties_of_Classes#ScaleAxes/index.html)
- [118ScannerController2](/content/wiki/index.php?title=Properties_of_Classes#ScannerController2/index.html)
- [119SceneCore](/content/wiki/index.php?title=Properties_of_Classes#SceneCore/index.html)
- [120SceneRep3DSpecialObject](/content/wiki/index.php?title=Properties_of_Classes#SceneRep3DSpecialObject/index.html)
- [121SceneRepCompositeObject](/content/wiki/index.php?title=Properties_of_Classes#SceneRepCompositeObject/index.html)
- [122SceneRepNonVisualObject](/content/wiki/index.php?title=Properties_of_Classes#SceneRepNonVisualObject/index.html)
- [123SequencerTest](/content/wiki/index.php?title=Properties_of_Classes#SequencerTest/index.html)
- [124SetContext](/content/wiki/index.php?title=Properties_of_Classes#SetContext/index.html)
- [125SetProperty](/content/wiki/index.php?title=Properties_of_Classes#SetProperty/index.html)
- [126ShaderGraph](/content/wiki/index.php?title=Properties_of_Classes#ShaderGraph/index.html)
- [127SimpleSequencer](/content/wiki/index.php?title=Properties_of_Classes#SimpleSequencer/index.html)
- [128Simulator](/content/wiki/index.php?title=Properties_of_Classes#Simulator/index.html)
- [129SineController2](/content/wiki/index.php?title=Properties_of_Classes#SineController2/index.html)
- [130Skybox](/content/wiki/index.php?title=Properties_of_Classes#Skybox/index.html)
- [131Slider](/content/wiki/index.php?title=Properties_of_Classes#Slider/index.html)
- [132Sound](/content/wiki/index.php?title=Properties_of_Classes#Sound/index.html)
- [133Spatial](/content/wiki/index.php?title=Properties_of_Classes#Spatial/index.html)
- [134Spawner](/content/wiki/index.php?title=Properties_of_Classes#Spawner/index.html)
- [135Sphere](/content/wiki/index.php?title=Properties_of_Classes#Sphere/index.html)
- [136StringArray](/content/wiki/index.php?title=Properties_of_Classes#StringArray/index.html)
- [137StringValue](/content/wiki/index.php?title=Properties_of_Classes#StringValue/index.html)
- [138SynchronousGraphProxy](/content/wiki/index.php?title=Properties_of_Classes#SynchronousGraphProxy/index.html)
- [139SystemContainer](/content/wiki/index.php?title=Properties_of_Classes#SystemContainer/index.html)
- [140Teleport](/content/wiki/index.php?title=Properties_of_Classes#Teleport/index.html)
- [141TerrainGenerator](/content/wiki/index.php?title=Properties_of_Classes#TerrainGenerator/index.html)
- [142TessQuad](/content/wiki/index.php?title=Properties_of_Classes#TessQuad/index.html)
- [143TestCore](/content/wiki/index.php?title=Properties_of_Classes#TestCore/index.html)
- [144TestMover](/content/wiki/index.php?title=Properties_of_Classes#TestMover/index.html)
- [145TextQuad](/content/wiki/index.php?title=Properties_of_Classes#TextQuad/index.html)
- [146TextureGenerator](/content/wiki/index.php?title=Properties_of_Classes#TextureGenerator/index.html)
- [147Timer](/content/wiki/index.php?title=Properties_of_Classes#Timer/index.html)
- [148ToggleButton](/content/wiki/index.php?title=Properties_of_Classes#ToggleButton/index.html)
- [149Torus](/content/wiki/index.php?title=Properties_of_Classes#Torus/index.html)
- [150TrackedDevice](/content/wiki/index.php?title=Properties_of_Classes#TrackedDevice/index.html)
- [151Trigger](/content/wiki/index.php?title=Properties_of_Classes#Trigger/index.html)
- [152Trunc](/content/wiki/index.php?title=Properties_of_Classes#Trunc/index.html)
- [153Tube](/content/wiki/index.php?title=Properties_of_Classes#Tube/index.html)
- [154Tweener](/content/wiki/index.php?title=Properties_of_Classes#Tweener/index.html)
- [155User](/content/wiki/index.php?title=Properties_of_Classes#User/index.html)
- [156Value](/content/wiki/index.php?title=Properties_of_Classes#Value/index.html)
- [157Vector3fArray](/content/wiki/index.php?title=Properties_of_Classes#Vector3fArray/index.html)
- [158Vector3fDeMux](/content/wiki/index.php?title=Properties_of_Classes#Vector3fDeMux/index.html)
- [159Vector3fInterpolator](/content/wiki/index.php?title=Properties_of_Classes#Vector3fInterpolator/index.html)
- [160Vector3fMultiplexer](/content/wiki/index.php?title=Properties_of_Classes#Vector3fMultiplexer/index.html)
- [161Vector3fMux](/content/wiki/index.php?title=Properties_of_Classes#Vector3fMux/index.html)
- [162Vector3fOffset](/content/wiki/index.php?title=Properties_of_Classes#Vector3fOffset/index.html)
- [163Vector3fRandomOffset](/content/wiki/index.php?title=Properties_of_Classes#Vector3fRandomOffset/index.html)
- [164Vector3fRandomValue](/content/wiki/index.php?title=Properties_of_Classes#Vector3fRandomValue/index.html)
- [165Vector3fScaler](/content/wiki/index.php?title=Properties_of_Classes#Vector3fScaler/index.html)
- [166Vector3fValue](/content/wiki/index.php?title=Properties_of_Classes#Vector3fValue/index.html)
- [167WarpMarker](/content/wiki/index.php?title=Properties_of_Classes#WarpMarker/index.html)
- [168Waypoint](/content/wiki/index.php?title=Properties_of_Classes#Waypoint/index.html)
- [169WaypointMover2](/content/wiki/index.php?title=Properties_of_Classes#WaypointMover2/index.html)
- [170WristMenu](/content/wiki/index.php?title=Properties_of_Classes#WristMenu/index.html)
- [171XorGate](/content/wiki/index.php?title=Properties_of_Classes#XorGate/index.html)
- [172Zone](/content/wiki/index.php?title=Properties_of_Classes#Zone/index.html)
- [173ZoneChangeOverseer](/content/wiki/index.php?title=Properties_of_Classes#ZoneChangeOverseer/index.html)
- [174ZoneContainer](/content/wiki/index.php?title=Properties_of_Classes#ZoneContainer/index.html)

# AndGate

- **InstanceID** UUID
- **Name** Symbol
- **NumInputs** int
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# Arrow

- **Draggable** boolean - Allow user to move the object in Play mode
- **ExcludeObjects** boolean - prevent other objects from being placed within the boundaries of this object
- **ExcludeUsers** boolean - prevent users from moving into the boundaries of this object
- **ExcludeWhenInvisible** boolean - Even if the object is not visible, enforce the exclusions
- **InstanceID** UUID
- **LandscapeLock** boolean
- **Material** MaterialADS - Set the color propertie
- **Name** Symbol
- **PersistenceLocation** String
- **Pickable** boolean - Is user allowed to select this object in Play mode
- **Position** Vector3f X, Y and Z coordinates in meters for this object
- **RepPos** Vector3f
- **Rotation** Euler - pitch, roll and yaw for this object
- **Scale** Vector3f - size of object X, Y and Z
- **Shaders** String - names of shaders for this object
- **Static** boolean
- **Visibility** boolean - hide or show this object

# Axes

- **Draggable** boolean
- **ExcludeObjects** boolean
- **ExcludeUsers** boolean
- **ExcludeWhenInvisible** boolean
- **InstanceID** UUID
- **LandscapeLock** boolean
- **Material** MaterialADS
- **Name** Symbol
- **PersistenceLocation** String
- **Pickable** boolean
- **Position** Vector3f
- **RepPos** Vector3f
- **Rotation** Euler
- **Scale** Vector3f
- **Shaders** String
- **Static** boolean
- **Visibility** boolean

# Base

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# BaseEdge

# BoolArray

- **AutoReverse** boolean
- **CurrentElement** int
- **Enabled** boolean
- **Fwd** boolean
- **InstanceID** UUID
- **Name** Symbol
- **NumElements** int
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# BoolValue

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **Value** boolean

# Box

- **BlendNormals** boolean
- **Draggable** boolean
- **ExcludeObjects** boolean
- **ExcludeUsers** boolean
- **ExcludeWhenInvisible** boolean
- **InstanceID** UUID
- **LandscapeLock** boolean
- **Material** MaterialADS
- **Name** Symbol
- **PersistenceLocation** String
- **Pickable** boolean
- **Position** Vector3f
- **RepPos** Vector3f
- **Rotation** Euler
- **Scale** Vector3f
- **Shaders** String
- **Size** Vector3f
- **Static** boolean
- **Visibility** boolean

# Cage

- **Draggable** boolean
- **ExcludeObjects** boolean
- **ExcludeUsers** boolean
- **ExcludeWhenInvisible** boolean
- **InstanceID** UUID
- **LandscapeLock** boolean
- **Material** MaterialADS
- **Max** Vector3f
- **Min** Vector3f
- **Name** Symbol
- **PersistenceLocation** String
- **Pickable** boolean
- **Position** Vector3f
- **RepPos** Vector3f
- **Rotation** Euler
- **Scale** Vector3f
- **Shaders** String
- **Static** boolean
- **Visibility** boolean

# Camera

- **Draggable** boolean
- **ExcludeObjects** boolean
- **ExcludeUsers** boolean
- **ExcludeWhenInvisible** boolean
- **InstanceID** UUID
- **LandscapeLock** boolean
- **Look** Vector3f
- **Material** MaterialADS
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **Rotation** Euler
- **Scale** Vector3f

# CollisionTrigger

# Color3fArray

# Color3fDeMux

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# Color3fInterpolator

- **End** Color3f
- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **Start** Color3f
- **Steps** int

# Color3fMux

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# Color3fOffset

- **InstanceID** UUID
- **Name** Symbol
- **Offset** Color3f
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# Color3fRandomValue

- **CurrentValue** Color3f
- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# Color3fValue

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **Value** Color3f

# CommandLineInterpreter

- **Children** NodeInstantiationMap
- **Draggable** boolean
- **ExcludeObjects** boolean
- **ExcludeUsers** boolean
- **ExcludeWhenInvisible** boolean
- **InstanceID** UUID
- **LandscapeLock** boolean
- **Material** MaterialADS
- **Name** Symbol
- **PersistenceLocation** String
- **Pickable** boolean
- **Position** Vector3f
- **RepPos** Vector3f
- **Rotation** Euler
- **Scale** Vector3f
- **Shaders** String
- **Static** boolean
- **Visibility** boolean

# Commit

# Composite

# Cone

- **BlendNormals** boolean
- **Draggable** boolean
- **ExcludeObjects** boolean
- **ExcludeUsers** boolean
- **ExcludeWhenInvisible** boolean
- **Height** float
- **InstanceID** UUID
- **LandscapeLock** boolean
- **Material** MaterialADS
- **Name** Symbol
- **NumSegments** int
- **PersistenceLocation** String
- **Pickable** boolean
- **Position** Vector3f
- **Radius** float
- **RepPos** Vector3f
- **Rotation** Euler
- **Scale** Vector3f
- **Shaders** String
- **Static** boolean
- **Visibility** boolean

# Connector

- **Complete** boolean
- **Draggable** boolean
- **ExcludeObjects** boolean
- **ExcludeUsers** boolean
- **ExcludeWhenInvisible** boolean
- **InstanceID** UUID
- **Label** String
- **LandscapeLock** boolean
- **Material** MaterialADS
- **MenuDesc** String
- **Name** Symbol
- **ObjectClassName** String
- **PersistenceLocation** String
- **Pickable** boolean
- **Position** Vector3f
- **PositionSet** boolean
- **RepPos** Vector3f
- **RepresentedObjectHandle** int
- **Rotation** Euler
- **Scale** Vector3f
- **Shaders** String
- **Static** boolean
- **Visibility** boolean

# Console

# ControlPointRep3D

# Create

# Cube

- **BlendNormals** boolean
- **Draggable** boolean
- **ExcludeObjects** boolean
- **ExcludeUsers** boolean
- **ExcludeWhenInvisible** boolean
- **InstanceID** UUID
- **LandscapeLock** boolean
- **Material** MaterialADS
- **Name** Symbol
- **PersistenceLocation** String
- **Pickable** boolean
- **Position** Vector3f
- **RepPos** Vector3f
- **Rotation** Euler
- **Scale** Vector3f
- **Shaders** String
- **Size** float
- **Static** boolean
- **Visibility** boolean

# CubeArrow

# CubeLoadTest

- **Dimension** int
- **Frequency** int
- **InstanceID** UUID
- **Name** Symbol
- **ObjectSize** float
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **Spacing** float

# DistributedSnapshot

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# EdgeDebugger

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **Value** String

# EdgeRep3D

- **Complete** boolean
- **Draggable** boolean
- **EndInstanceID** UUID
- **ExcludeObjects** boolean
- **ExcludeUsers** boolean
- **ExcludeWhenInvisible** boolean
- **InstanceID** UUID
- **Label** String
- **LandscapeLock** boolean
- **Material** MaterialADS
- **MenuDesc** String
- **Name** Symbol
- **ObjectClassName** String
- **PersistenceLocation** String
- **Pickable** boolean
- **Position** Vector3f
- **PositionSet** boolean
- **RepPos** Vector3f
- **RepresentedObjectHandle** int
- **Rotation** Euler
- **Scale** Vector3f
- **Shaders** String
- **StartInstanceID** UUID
- **Static** boolean
- **Visibility** boolean

# EdgeRep3DCircular

# EdgeRep3DHierarchy

# EllipseMover

- **Current** int
- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **Rotation** Euler
- **Steps** int
- **xRadius** float
- **zRadius** float

# EllipseMover2

- **CurrentStep** int
- **InstanceID** UUID
- **Interval** int
- **Name** Symbol
- **OriginPosition** Vector3f
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **RotateForever** boolean
- **Rotation** Euler
- **Running** boolean
- **Steps** int
- **xRadius** float
- **zRadius** float

# Entity

- **Animations** String
- **AutoPlayAnimations** boolean
- **BlendNormals** boolean
- **Draggable** boolean
- **ExcludeObjects** boolean
- **ExcludeUsers** boolean
- **ExcludeWhenInvisible** boolean
- **HasAnimations** boolean
- **InstanceID** UUID
- **LandscapeLock** boolean
- **Material** MaterialADS
- **Name** Symbol
- **PersistenceLocation** String
- **Pickable** boolean
- **Position** Vector3f
- **RandomizeAnimations** boolean
- **RepPos** Vector3f
- **ResourceLocator** String
- **Rotation** Euler
- **Scale** Vector3f
- **Shaders** String
- **ShowBones** boolean
- **SkinTransparency** float
- **Static** boolean
- **Visibility** boolean

# EulerArray

# EulerDeMux

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# EulerInterpolator

- **End** Euler
- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **Start** Euler
- **Steps** int

# EulerMux

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# EulerOffset

- **InstanceID** UUID
- **Name** Symbol
- **Offset** Euler
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# EulerRandomValue

- **CurrentValue** Euler
- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# EulerValue

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **Value** Euler

# FeatureContainer

# FileSystemJSONPersistenceProvider

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# FloatArray

# FloatInterpolator

- **End** float
- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **Start** float
- **Steps** int

# FloatOffset

- **InstanceID** UUID
- **Name** Symbol
- **Offset** float
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# FloatRandomOffset

- **InstanceID** UUID
- **Name** Symbol
- **Offset** float
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# FloatRandomValue

- **CurrentValue** float
- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# FloatTrigger

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **Trigger** float
- **Value** float

# FloatValue

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **Value** float

# GetProperty

# GroundPlane

- **Draggable** boolean
- **ExcludeObjects** boolean
- **ExcludeUsers** boolean
- **ExcludeWhenInvisible** boolean
- **InstanceID** UUID
- **LandscapeLock** boolean
- **Material** MaterialADS
- **Name** Symbol
- **NoMoveOffPlane** boolean
- **PersistenceLocation** String
- **Pickable** boolean
- **Position** Vector3f
- **RepPos** Vector3f
- **Rotation** Euler
- **Scale** Vector3f
- **Shaders** String
- **Static** boolean
- **Visibility** boolean

# GuiColorEditor

# GuiKeyboard

# GuiObjectStoreBrowser

- **ActionMode** String
- **Draggable** boolean
- **EditPropertyName** String
- **ExcludeObjects** boolean
- **ExcludeUsers** boolean
- **ExcludeWhenInvisible** boolean
- **ExtensionFilter** String
- **InstanceID** UUID
- **LandscapeLock** boolean
- **Material** MaterialADS
- **Name** Symbol
- **PersistenceLocation** String
- **Pickable** boolean
- **Position** Vector3f
- **Prefix** String
- **PropertyEditorID** UUID
- **RepPos** Vector3f
- **RequestMode** String
- **Rotation** Euler
- **Scale** Vector3f
- **Shaders** String
- **Static** boolean
- **Visibility** boolean

# GuiPropertyEditor

- **Draggable** boolean
- **ExcludeObjects** boolean
- **ExcludeUsers** boolean
- **ExcludeWhenInvisible** boolean
- **InstanceID** UUID
- **LandscapeLock** boolean
- **Material** MaterialADS
- **Name** Symbol
- **PersistenceLocation** String
- **Pickable** boolean
- **Position** Vector3f
- **RepPos** Vector3f
- **Rotation** Euler
- **Scale** Vector3f
- **Shaders** String
- **Static** boolean
- **TarParentPath** String
- **TarPath** String
- **Visibility** boolean

# GuiTerminal

# HermiteTube

- **BlendNormals** boolean
- **Draggable** boolean
- **ExcludeObjects** boolean
- **ExcludeUsers** boolean
- **ExcludeWhenInvisible** boolean
- **InstanceID** UUID
- **LandscapeLock** boolean
- **Material** MaterialADS
- **Name** Symbol
- **NumRings** int
- **NumSegments** int
- **PersistenceLocation** String
- **Pickable** boolean
- **Position** Vector3f
- **Radius** float
- **RepPos** Vector3f
- **Rotation** Euler
- **Scale** Vector3f
- **Shaders** String
- **Static** boolean
- **Visibility** boolean

# HierarchicalIndex

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# IntegerArray

# IntegerInterpolator

- **End** int
- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **Start** int
- **Steps** int

# IntegerOffset

- **InstanceID** UUID
- **Name** Symbol
- **Offset** int
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# IntegerTrigger

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **Trigger** int
- **Value** int

# IntegerValue

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **Value** int

# InternalMessage

# InterpolatedVector3f

- **End** Vector3f
- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **Start** Vector3f
- **Steps** int

# Invoke

# JSScripty

- **ExposedInputs** String;
- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **Script** String

# JavaScripty

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# Light

- **AmbientColor** Color3f
- **Attenuation** Vector3f
- **DiffuseColor** Color3f
- **Draggable** boolean
- **InstanceID** UUID
- **LandscapeLock** boolean
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **Rotation** Euler
- **ShadowCasting** boolean
- **ShadowMapFar** float
- **ShadowMapNear** float
- **ShadowMapOrthoSize** float
- **ShadowMapSize** int
- **SpecularColor** Color3f
- **SpotAngle** float
- **Type** String
- **Visibility** boolean

# LightRep3D

- **Complete** boolean
- **Draggable** boolean
- **ExcludeObjects** boolean
- **ExcludeUsers** boolean
- **ExcludeWhenInvisible** boolean
- **InstanceID** UUID
- **Label** String
- **LandscapeLock** boolean
- **Material** MaterialADS
- **MenuDesc** String
- **MeshResourceLocator** String
- **Name** Symbol
- **ObjectClassName** String
- **PersistenceLocation** String
- **Pickable** boolean
- **Position** Vector3f
- **PositionSet** boolean
- **RepPos** Vector3f
- **RepresentedObjectHandle** int
- **Rotation** Euler
- **Scale** Vector3f
- **Shaders** String
- **Static** boolean
- **Visibility** boolean

# LightweightSnapshot

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# LookAtController2

- **InstanceID** UUID
- **LookAtPosition** Vector3f
- **Name** Symbol
- **OriginPosition** Vector3f
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **Up** Vector3f

# MaterialArray

# MaterialValue

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **Value** MaterialADS

# Mesh

- **BlendNormals** boolean
- **Draggable** boolean
- **ExcludeObjects** boolean
- **ExcludeUsers** boolean
- **ExcludeWhenInvisible** boolean
- **InstanceID** UUID
- **LandscapeLock** boolean
- **Material** MaterialADS
- **Name** Symbol
- **PersistenceLocation** String
- **Pickable** boolean
- **Position** Vector3f
- **RepPos** Vector3f
- **ResourceLocator** String
- **Rotation** Euler
- **Scale** Vector3f
- **Shaders** String
- **Static** boolean
- **Visibility** boolean

# MessageEnvelope

# MetaDistributedSnapshot

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# MomentaryButton

- **Draggable** boolean
- **ExcludeObjects** boolean
- **ExcludeUsers** boolean
- **ExcludeWhenInvisible** boolean
- **InstanceID** UUID
- **LandscapeLock** boolean
- **Material** MaterialADS
- **Name** Symbol
- **OffOffset** float
- **OnOffset** float
- **PersistenceLocation** String
- **Pickable** boolean
- **Position** Vector3f
- **RepPos** Vector3f
- **Rotation** Euler
- **Scale** Vector3f
- **Shaders** String
- **Static** boolean
- **Visibility** boolean

# NandGate

- **InstanceID** UUID
- **Name** Symbol
- **NumInputs** int
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# Network

# NodeClass

# NodeRep3D

# NodeRep3DComposite

# NodeRep3DNonVisualObject

# NodeRep3DTimeLine

# NonPositionedObjectRep3D

# NonVisualState

- **ExposedProperties** String
- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **ReferenceClass** String
- **RepPos** Vector3f

# ObjectStoreJSONPersistenceProvider

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# Offset

- **InstanceID** UUID
- **Name** Symbol
- **Offset** Vector3f
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# OneShotTimer

- **InstanceID** UUID
- **Interval** int
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **Running** boolean

# OrGate

- **InstanceID** UUID
- **Name** Symbol
- **NumInputs** int
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# OutputEdge

# OutputEdgeSet

# Parameter

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepOffset** Vector3f
- **RepPos** Vector3f

# ParameterNodeRep3D

- **Complete** boolean
- **Draggable** boolean
- **EdgeID** UUID
- **ExcludeObjects** boolean
- **ExcludeUsers** boolean
- **ExcludeWhenInvisible** boolean
- **InstanceID** UUID
- **Label** String
- **LandscapeLock** boolean
- **Material** MaterialADS
- **MenuDesc** String
- **Name** Symbol
- **ObjectClassName** String
- **PersistenceLocation** String
- **Pickable** boolean
- **Position** Vector3f
- **PositionSet** boolean
- **RepOffset** Vector3f
- **RepPos** Vector3f
- **RepresentedObjectHandle** int
- **Rotation** Euler
- **Scale** Vector3f
- **Shaders** String
- **Static** boolean
- **Visibility** boolean

# Persistence

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# PopupMenu

# ProximityDetector

- **Active** boolean
- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **Radius** float
- **RepPos** Vector3f

# Quad

- **Draggable** boolean
- **ExcludeObjects** boolean
- **ExcludeUsers** boolean
- **ExcludeWhenInvisible** boolean
- **InstanceID** UUID
- **LandscapeLock** boolean
- **Material** MaterialADS
- **Name** Symbol
- **PersistenceLocation** String
- **Pickable** boolean
- **Position** Vector3f
- **RepPos** Vector3f
- **Rotation** Euler
- **Scale** Vector3f
- **Shaders** String
- **Static** boolean
- **TextureLocator** String
- **Visibility** boolean

# QuadButton

- **DownTextureLocator** String
- **Draggable** boolean
- **ExcludeObjects** boolean
- **ExcludeUsers** boolean
- **ExcludeWhenInvisible** boolean
- **InstanceID** UUID
- **LandscapeLock** boolean
- **Material** MaterialADS
- **Name** Symbol
- **PersistenceLocation** String
- **Pickable** boolean
- **Position** Vector3f
- **RepPos** Vector3f
- **Rotation** Euler
- **Scale** Vector3f
- **Shaders** String
- **Static** boolean
- **UpTextureLocator** String
- **Visibility** boolean

# RanFloat

- **High** float
- **InstanceID** UUID
- **Low** float
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **Value** float

# RanVec3

- **HighX** float
- **HighY** float
- **HighZ** float
- **InstanceID** UUID
- **LowX** float
- **LowY** float
- **LowZ** float
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **Value** Vector3f

# Reflector

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# Remove

# RepManager

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# Reparenter

- **InstanceID** UUID
- **Name** Symbol
- **NewParentPath** String
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **SendPosition** boolean
- **SendRotation** boolean
- **TarPosition** Vector3f
- **TarRotation** Euler

# Resource

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **ResourceLocator** String

# Ring

- **BlendNormals** boolean
- **Depth** float
- **Draggable** boolean
- **ExcludeObjects** boolean
- **ExcludeUsers** boolean
- **ExcludeWhenInvisible** boolean
- **InstanceID** UUID
- **LandscapeLock** boolean
- **MajorRadius** float
- **Material** MaterialADS
- **MinorRadius** float
- **Name** Symbol
- **NumSegments** int
- **PersistenceLocation** String
- **Pickable** boolean
- **Position** Vector3f
- **RepPos** Vector3f
- **Rotation** Euler
- **Scale** Vector3f
- **Shaders** String
- **Static** boolean
- **Visibility** boolean

# Root

- **Children** NodeInstantiationMap
- **Draggable** boolean
- **ExcludeObjects** boolean
- **ExcludeUsers** boolean
- **ExcludeWhenInvisible** boolean
- **InstanceID** UUID
- **LandscapeLock** boolean
- **Material** MaterialADS
- **Name** Symbol
- **PersistenceLocation** String
- **Pickable** boolean
- **Position** Vector3f
- **RepPos** Vector3f
- **Rotation** Euler
- **Scale** Vector3f
- **ShaderDesc** String
- **Shaders** String
- **Static** boolean
- **Visibility** boolean

# RotationAxes

# RotationController

- **AngleIncrement** float
- **Axis** Vector3f
- **CurrentAngle** float
- **InstanceID** UUID
- **Interval** int
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **Reverse** boolean
- **RotateForever** boolean
- **Running** boolean

# RotationController2

- **Axis** Vector3f
- **Current** int
- **InstanceID** UUID
- **Interval** int
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **RotateForever** boolean
- **Running** boolean
- **Steps** int

# ScaleAxes

# ScannerController2

- **Current** int
- **InstanceID** UUID
- **Interval** int
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **PositionA** Vector3f
- **PositionB** Vector3f
- **RepPos** Vector3f
- **Reverse** boolean
- **Running** boolean
- **Steps** int

# SceneCore

# SceneRep3DSpecialObject

# SceneRepCompositeObject

- **Draggable** boolean
- **ExcludeObjects** boolean
- **ExcludeUsers** boolean
- **ExcludeWhenInvisible** boolean
- **InstanceID** UUID
- **Label** String
- **LandscapeLock** boolean
- **Material** MaterialADS
- **MenuDesc** String
- **Name** Symbol
- **ObjectClassName** String
- **PersistenceLocation** String
- **Pickable** boolean
- **Position** Vector3f
- **RepPos** Vector3f
- **RepresentedObjectHandle** int
- **Rotation** Euler
- **Scale** Vector3f
- **Shaders** String
- **Static** boolean
- **Visibility** boolean

# SceneRepNonVisualObject

# SequencerTest

# SetContext

# SetProperty

# ShaderGraph

- **Content** String
- **ContentLocator** String
- **Draggable** boolean
- **ExcludeObjects** boolean
- **ExcludeUsers** boolean
- **ExcludeWhenInvisible** boolean
- **InstanceID** UUID
- **LandscapeLock** boolean
- **Material** MaterialADS
- **Name** Symbol
- **PersistenceLocation** String
- **Pickable** boolean
- **Position** Vector3f
- **RepPos** Vector3f
- **Rotation** Euler
- **Scale** Vector3f
- **Shaders** String
- **Static** boolean
- **Visibility** boolean

# SimpleSequencer

- **InstanceID** UUID
- **Name** Symbol
- **NumOutputs** int
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **Wrap** boolean

# Simulator

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# SineController2

- **Current** int
- **InstanceID** UUID
- **Interval** int
- **Name** Symbol
- **OriginPosition** Vector3f
- **PersistenceLocation** String
- **PhaseAdjust** float
- **Position** Vector3f
- **RepPos** Vector3f
- **Rotation** Euler
- **Running** boolean
- **Steps** int
- **XScale** float
- **YScale** float

# Skybox

- **Draggable** boolean
- **ExcludeObjects** boolean
- **ExcludeUsers** boolean
- **ExcludeWhenInvisible** boolean
- **InstanceID** UUID
- **LandscapeLock** boolean
- **Material** MaterialADS
- **Name** Symbol
- **PersistenceLocation** String
- **Pickable** boolean
- **Position** Vector3f
- **RepPos** Vector3f
- **ResourceLocator** String
- **Rotation** Euler
- **Scale** Vector3f
- **Shaders** String
- **Static** boolean
- **Visibility** boolean

# Slider

# Sound

- **Draggable** boolean
- **InstanceID** UUID
- **LandscapeLock** boolean
- **Material** MaterialADS
- **Name** Symbol
- **PersistenceLocation** String
- **Playing** boolean
- **Position** Vector3f
- **RepPos** Vector3f
- **ResourceLocator** String
- **Rotation** Euler

# Spatial

- **Draggable** boolean
- **ExcludeObjects** boolean
- **ExcludeUsers** boolean
- **ExcludeWhenInvisible** boolean
- **InstanceID** UUID
- **LandscapeLock** boolean
- **Material** MaterialADS
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **Rotation** Euler
- **Scale** Vector3f

# Spawner

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# Sphere

# StringArray

# StringValue

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **Value** String

# SynchronousGraphProxy

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# SystemContainer

# Teleport

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **ResourceLocator** String
- **SendPosition** boolean
- **SendRotation** boolean
- **TarPosition** Vector3f
- **TarRotation** Euler

# TerrainGenerator

# TessQuad

- **BlendNormals** boolean
- **Draggable** boolean
- **ExcludeObjects** boolean
- **ExcludeUsers** boolean
- **ExcludeWhenInvisible** boolean
- **HeightmapLocator** String
- **InstanceID** UUID
- **LandscapeLock** boolean
- **Material** MaterialADS
- **Name** Symbol
- **PersistenceLocation** String
- **Pickable** boolean
- **Position** Vector3f
- **RepPos** Vector3f
- **Rotation** Euler
- **Scale** Vector3f
- **Shaders** String
- **Static** boolean
- **Visibility** boolean

# TestCore

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **TestProperty** int

# TestMover

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# TextQuad

- **Draggable** boolean
- **ExcludeObjects** boolean
- **ExcludeUsers** boolean
- **ExcludeWhenInvisible** boolean
- **InstanceID** UUID
- **LandscapeLock** boolean
- **Material** MaterialADS
- **Name** Symbol
- **PersistenceLocation** String
- **Pickable** boolean
- **Position** Vector3f
- **RepPos** Vector3f
- **Rotation** Euler
- **Scale** Vector3f
- **Shaders** String
- **Static** boolean
- **Text** String
- **Visibility** boolean

# TextureGenerator

- **Draggable** boolean
- **ExcludeObjects** boolean
- **ExcludeUsers** boolean
- **ExcludeWhenInvisible** boolean
- **GeneratorShader** String
- **InstanceID** UUID
- **LandscapeLock** boolean
- **Material** MaterialADS
- **Name** Symbol
- **PersistenceLocation** String
- **Pickable** boolean
- **Position** Vector3f
- **PropertyLocator** String
- **RepPos** Vector3f
- **Rotation** Euler
- **Scale** Vector3f
- **Shaders** String
- **Static** boolean
- **Visibility** boolean

# Timer

- **InstanceID** UUID
- **Interval** int
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **Repeats** boolean
- **Running** boolean

# ToggleButton

# Torus

- **BlendNormals** boolean
- **Draggable** boolean
- **ExcludeObjects** boolean
- **ExcludeUsers** boolean
- **ExcludeWhenInvisible** boolean
- **InstanceID** UUID
- **LandscapeLock** boolean
- **MajorRadius** float
- **Material** MaterialADS
- **MinorRadius** float
- **Name** Symbol
- **NumRings** int
- **NumSegments** int
- **PersistenceLocation** String
- **Pickable** boolean
- **Position** Vector3f
- **RepPos** Vector3f
- **Rotation** Euler
- **Scale** Vector3f
- **Shaders** String
- **Static** boolean
- **Visibility** boolean

# TrackedDevice

# Trigger

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# Trunc

- **BlendNormals** boolean
- **Draggable** boolean
- **ExcludeObjects** boolean
- **ExcludeUsers** boolean
- **ExcludeWhenInvisible** boolean
- **InstanceID** UUID
- **LandscapeLock** boolean
- **Material** MaterialADS
- **Name** Symbol
- **PersistenceLocation** String
- **Pickable** boolean
- **Position** Vector3f
- **RepPos** Vector3f
- **Rotation** Euler
- **Scale** Vector3f
- **Shaders** String
- **Static** boolean
- **Visibility** boolean

# Tube

- **BlendNormals** boolean
- **BottomRadius** float
- **Draggable** boolean
- **ExcludeObjects** boolean
- **ExcludeUsers** boolean
- **ExcludeWhenInvisible** boolean
- **InstanceID** UUID
- **LandscapeLock** boolean
- **Length** float
- **Material** MaterialADS
- **Name** Symbol
- **NumFaces** int
- **PersistenceLocation** String
- **Pickable** boolean
- **Position** Vector3f
- **RepPos** Vector3f
- **Rotation** Euler
- **Scale** Vector3f
- **Shaders** String
- **Static** boolean
- **TopRadius** float
- **Visibility** boolean

# Tweener

- **Duration** long
- **Ellapsed** long
- **InstanceID** UUID
- **Interval** long
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **Running** boolean

# User

- **Children** NodeInstantiationMap
- **Draggable** boolean
- **ExcludeObjects** boolean
- **ExcludeUsers** boolean
- **ExcludeWhenInvisible** boolean
- **InstanceID** UUID
- **LandscapeLock** boolean
- **Material** MaterialADS
- **Name** Symbol
- **PersistenceLocation** String
- **Pickable** boolean
- **Position** Vector3f
- **PrimaryZoneID** UUID
- **RepPos** Vector3f
- **Rotation** Euler
- **Scale** Vector3f
- **Shaders** String
- **Static** boolean
- **UserName** String
- **Visibility** boolean

# Value

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# Vector3fArray

# Vector3fDeMux

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# Vector3fInterpolator

# Vector3fMultiplexer

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# Vector3fMux

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# Vector3fOffset

- **InstanceID** UUID
- **Name** Symbol
- **Offset** Vector3f
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# Vector3fRandomOffset

- **InstanceID** UUID
- **Name** Symbol
- **Offset** Vector3f
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# Vector3fRandomValue

- **CurrentValue** Vector3f
- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# Vector3fScaler

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **Scale** float
- **Value** Vector3f

# Vector3fValue

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **Value** Vector3f

# WarpMarker

- **Draggable** boolean
- **ExcludeObjects** boolean
- **ExcludeUsers** boolean
- **ExcludeWhenInvisible** boolean
- **InstanceID** UUID
- **LandscapeLock** boolean
- **Material** MaterialADS
- **Name** Symbol
- **PersistenceLocation** String
- **Pickable** boolean
- **Position** Vector3f
- **ReorientUser** boolean
- **RepPos** Vector3f
- **Rotation** Euler
- **Scale** Vector3f
- **Shaders** String
- **Static** boolean
- **Visibility** boolean

# Waypoint

- **Draggable** boolean
- **ExcludeObjects** boolean
- **ExcludeUsers** boolean
- **ExcludeWhenInvisible** boolean
- **InstanceID** UUID
- **LandscapeLock** boolean
- **Material** MaterialADS
- **Name** Symbol
- **NextWaypointNames** String
- **PauseHereForSeconds** float
- **PersistenceLocation** String
- **Pickable** boolean
- **Position** Vector3f
- **RepPos** Vector3f
- **Rotation** Euler
- **Scale** Vector3f
- **Shaders** String
- **SmoothRotation** boolean
- **SmoothVelocity** boolean
- **Static** boolean
- **TimeToRotate** float
- **TimeToTranslate** float
- **Visibility** boolean

# WaypointMover2

- **CurrentWaypointName** String
- **InstanceID** UUID
- **MovingToWaypoint** boolean
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f
- **StartWaypointName** String

# WristMenu

# XorGate

- **InstanceID** UUID
- **Name** Symbol
- **NumInputs** int
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# Zone

- **ApplySpawnPoint** boolean
- **ApplySpawnRotation** boolean
- **CellSize** float
- **Children** NodeInstantiationMap
- **Draggable** boolean
- **ExcludeObjects** boolean
- **ExcludeUsers** boolean
- **ExcludeWhenInvisible** boolean
- **Extent** Vector3f
- **InstanceID** UUID
- **LandscapeLock** boolean
- **Material** MaterialADS
- **MaxPickRayDistance** float
- **Name** Symbol
- **PersistenceLocation** String
- **Pickable** boolean
- **Position** Vector3f
- **RepPos** Vector3f
- **Rotation** Euler
- **Scale** Vector3f
- **Shaders** String
- **SpawnPoint** Vector3f
- **SpawnRotation** Euler
- **Static** boolean
- **Visibility** boolean

# ZoneChangeOverseer

- **InstanceID** UUID
- **Name** Symbol
- **PersistenceLocation** String
- **Position** Vector3f
- **RepPos** Vector3f

# ZoneContainer

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